package gameObjects;

public class Wall3DCollection{
	private Vector3fCoords walls;
	public Wall3DCollection()
	{
		walls=new Vector3fCoords();
	}
	
	public void setVector(Vector3fCoords v)
	{
		walls=v;
	}
	
	public Vector3fCoords getVector()
	{
		return walls;
	}
}
